AI Insights · Timothy · July 2023
Top 5 io Games on Android in Austria Q2 2023: Performance Insights
Explore the performance trends of the top 5 io games on Android in Austria during Q2 2023, with data on downloads, revenue, and active users.
During the second quarter of 2023, the top 5 io games on the Android platform in Austria exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look based on data from Sensor Tower.
Agar.io from Miniclip.com showed fluctuations in its weekly revenue, peaking at around $115 in the first week of April and experiencing a low of $43 in the last week of June. Weekly downloads for this app saw a significant increase mid-quarter, reaching 382 in the first week of May, before dropping to 76 by mid-June. Active users demonstrated a peak of 1.1K in May and a decline towards the end of the quarter, settling at 684.
Little Big Snake by Shockwave LLC experienced modest revenue with a peak of $79 in early April and a notable dip to $28 in May. Weekly downloads were highest in late April at 143 and ceased completely by the end of May. Active users peaked at 523 in late April but saw a decline towards the end of the quarter, reaching 218.
Snake Rivals - Fun Snake Game from Supersolid had varied revenue throughout Q2, with a high of $132 in early April and a low of $21 in early May. Weekly downloads were relatively stable, with a notable peak of 96 in the last week of June. Active users peaked at 289 in early April and saw a decrease to 180 by mid-June, before rising again to 256 by the end of the quarter.
Hole.io by VOODOO maintained strong weekly downloads, peaking at 1.5K in mid-April and maintaining over 600 downloads weekly throughout the quarter. Revenue saw a peak of $82 in mid-June. Active users reached a high of 8.9K in mid-April, with a slight decrease to 7K by the end of June.
Fish Eater.io by Tap 2 Fun experienced fluctuating revenue, peaking at $223 at the end of March, but saw a significant drop to $4 by mid-June. Downloads were highest in late April at 608 and experienced a low of 72 in mid-June. Active users peaked at 1.7K in early May and remained stable around 1.1K to 1.3K towards the end of the quarter.
For more insights and detailed data, visit Sensor Tower.